🚶♀️ Monomyth: gaiden // Part 2. Initation 🚞 (2019)
We follow the protagonist Yourself as she treks through liminal spaces, tracing the routes of pilgrimages inspired by pop-culture. Through the accumulation of realms, avatars and lived experiences arranged within a linear timeline, Part 2. Initiation suggests a perspective that expands beyond a straightforward succession of frames as defined by narrative order. WATCH VIDEO (13 min) |
🚞 Monomyth: gaiden // Part 1 Departure 🗺 (2018)
A short animated video exploring the artists’ relationship to their digital avatar Yourself. As a self-aware protagonist moving along the frayed edges of narrative traditions, Yourself attempts to navigate landscapes that have become oversaturated with movies and fiction, resulting in an elusive multi-layered image world. 🎥 ✨🌟 Emoji summary: 🎥🗺👁 🤔👤🚞🎮 WATCH VIDEO (12 m 14 s) |
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"I could see myself running, but I had no sensation of running" (2018)
This work was made for an exhibition accompanying the Eyes on Murakami conference at the School of Modern Languages, Newcastle University. "The first time I encountered the writings of Murakami was as an artsy teen growing up in Budapest, Hungary. Being a fan of Murakami seemed to be a prerequisite for being cool and getting validated in alternative circles (just like being obsessed with The Catcher in the Rye and The Little Prince), so, not having read anything by him at that point gave me both a feeling of personal failure and a sense of irritation at the invisible pressure he subtly imposed on me. This has of course changed since then, but at the back of my head I always thought that in this writer-reader relationship, Murakami always had the upper hand. In a melodramatic way, by taking control of Murakami the character, I’m regaining some kind of autonomy. (...)" [From the Beyond Words: transmediating Murakami exhibition catalogue] |
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I keep forgetting I’ve been to Tokyo: GAIDEN (2017)
"I keep forgetting I’ve been to Tokyo: GAIDEN (2017) follows the virtual self through parallel and intersecting realities, along the departure-initiation-return structure of a hero’s journey. Drawing upon personal and/or constructed experiences, the work explores the idea of a non-localised identity that is an archive of accumulated personal mythologies acquired from a multitude of realities."
//WATCH HERE
"I keep forgetting I’ve been to Tokyo: GAIDEN (2017) follows the virtual self through parallel and intersecting realities, along the departure-initiation-return structure of a hero’s journey. Drawing upon personal and/or constructed experiences, the work explores the idea of a non-localised identity that is an archive of accumulated personal mythologies acquired from a multitude of realities."
//WATCH HERE
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'How to enter a fictional realm / TUTORIAL' (2017)
A short video about the possible methods to access the world of Tamriel (as available in The Elder Scrolls V: Skyrim computer game), and the problems this generates with fictive character memory, immersion, modding and narrative compliance. WATCH THE TUTORIAL |
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'I keep forgetting I've been to Tokyo' (2017)
A three-channel video accompanied by an audio piece in which Google Translate reads selected writings of the artist, centred around the topics of derealisation, an imaginary Japan, trains, and what makes a sophisticated protagonist. WATCH I KEEP FORGETTING I'VE BEEN TO TOKYO |
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'Trajectories' (2017)
A video exploring the islands on an imaginary map, while discussing maps, insular spaces, trajectories of worlds, experiences of reality, and the prevalence of journey tropes in contemporary media. WATCH TRAJECTORIES |
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