the shape of worlds to come (2022)
The shape of worlds to come is a short branching-narrative game that serves as a tool to think about the shape of clouds, rail crossings, and death. Journeying through multiplanar realms and conversations, the protagonist muses on the conditions of life under a game-like realism.
Produced with support from Nitja Centre for Contemporary Art.
for PC / CLICK HERE
for MAC / CLICK HERE
To play, unpack the zip file, and click the clouds_vn.exe file to launch the game.