The shape of worlds to come is a short branching-narrative game that serves as a tool to think about the shape of clouds, rail crossings, and death. Journeying through multiplanar realms and conversations, the protagonist muses on the conditions of life under a game-like realism. Produced with support from Nitja Centre for Contemporary Art. DOWNLOAD for PC / CLICK HERE for MAC / CLICK HERE
To play, unpack the zip file, and click the clouds_vn.exe file to launch the game.
↓ Sample play-through of one of the possible routes in the game featuring special narration readout and a somewhat janky live 2D avatar https://vimeo.com/952898071?fl=pl&fe=sh
0UR 6H05T5, 0UR 5H3115 (Our Ghosts, Our Shells) Pilot (2025) David Blandy and Petra Szemán
In their collaborative game Our Ghosts, Our Shells, part 1, Blandy and Szemán share layered references to games of their youth, nostalgic artefacts and anime inspirations in a pixelated landscape of memory.
Lucid game structures, immersive storytelling, and nonlinear narratives allow the works to invite a navigation into speculative futures and alternate pathways of existence.
Blandy and Szemán work within the realms of identity and selfhood, reality and simulation. This works builds on their previous exhibition, Alternate Presence at Seventeen.
Exhibition schedule: Seventeen, London; FACT Liverpool; Two Queens, Leicester Curated by Rebecca Edwards
0UR 6H05T5, 0UR 5H3115 (Our Ghosts, Our Shells) 2nd iteration (2025) David Blandy and Petra Szemán
Second iteration at FACT, Liverpool. Coming soon...
0UR 6H05T5, 0UR 5H3115 (Our Ghosts, Our Shells) 3rd iteration (2025) David Blandy and Petra Szemán
Third itertion at Two Queens, Leicester. Coming soon...